Show & Tell in Game Dev

Post GameDev things!

It's already the end of this special #DonnyWeek !
But, before that, we have a last announcement. Stay tuned on.

Loading...Another Heavy Railgun Test, I really like how it disables stuff upon contact. The ships powering down looks really dope. 😈

I released an prototype, it is called "Cynical", to see if it had bugs, is an imcomplete game just because is an PROTOTYPE, just to see how things work...and to see if the things run's correctly.
If you interrested (link bellow):
Watch the first Devlog for Project Exodus - a spiritual successor to Halo, built in Unreal Engine 5
https://youtu.be/qGJkHArjhNA
https://youtu.be/qGJkHArjhNA
https://youtu.be/qGJkHArjhNA
https://youtu.be/qGJkHArjhNA

Loading...Battle wip
I started developing the first mini-boss for my platformer game... I accidentally made it way too hard... (the player is the poker chip)


Ok, so, i have been working on this game in secret and hiding it from everyone besides @Solar_Games
, but i it's fair to finally say that im working on FNAF Reimagined again, but this time its fnaf 2 lol. ive been coding it (slowly but surely) (article)

Everything is a Lie…















