Showcase in GameMaker

back after taking a break on the weekends, here goes day 12!
Yo, I just finished my game yesterday and I'm super proud of it. Even if I don't win, I still am really happy with the end product. Go check it out!

Loading...38 hrs of work into the Opera GX contest.
Collect the dogs to fill the Opera counter: each level means a stronger shot for a limited time. Also delta_time implemented and some simple VFX for the power ups.

It's my first project on Gamemaker studio 2.
just a little animation i made.
And i could really use some support from u ppl.

Loading...Went ahead and added a little extra to the game!
Now you'll get extra little boss rounds every 5th stage, with scaling difficulty to match.

Loading...Finally, the Destructible system is working.

Loading...Update!
progressive difficulty is here and new vfx for the stars and more!
for now there are 12 difficulty lvls represented the the zodiac signs(early designs) you pass lvls after 1 minute
have fun uwu



