All Posts in GameMaker Studio 2

Share your creations!
Loading...

For day 207 of coding, the plant enemy can take damage now

I've also made it a stationary enemy; meaning that it cannot be forcefully moved by attacks like the wind shot

Loading...

For day 205 of coding, the bat now has a short delay before attacking.

The bat can also hurt the player now

Loading...

For day 204 of coding, I got the bat to swoop down to attack the player

Loading...

For day 203 of coding, I made it to where the bat will fall if frozen

Loading...

For day 202 of coding, I made a bat enemy

Right now, all it does is follow the player around

Loading...

For day 201 of coding, I made it to where the enemy will move around the wind projectile as it gets carried off

Loading...

For day 200 of coding, I made a wind projectile that pulls enemies towards it

Loading...

For day 199 of coding, I made a confirmation prompt before leaving to the field

Loading...

For day 198 of coding, I made a hub room for the player to prepare in before heading out on a run

I've also updated the pause menu to present options based on the current room

Loading...

For day 197 of coding, I made 3 small changes:

I fixed the slime's targeting when attacking,

the player can avoid attacks by rolling,

and the confirm key had been changed from enter to space for easier access