All Posts in GameMaker Studio 2



For day 240 of coding, I made it to where the pursuing enemy will jump towards the player when close


For day 239 of coding, I made a bouncing object
I'm not sure what I will use it for in this game, but I can see this being handy somewhere


For day 238 of coding, there is now a game over menu for when the player dies


For day 237 of coding, the player now has a death animation


For day 236 of coding, the plant will now lob the projectile at the player's position rather than throwing it a set distance towards the player


For day 235 of coding, the plant's lobbed projectile can now poison the player


For day 234 of coding, I have added an explosion to the plant's lobbed projectile for when it hits the ground


Fora day 233 of coding, I reworked how the enemies drops items
They now always drop a set amount of experience(lifeforce). They also now sometimes drop health


For day 232 of coding, I made some health pickups


For day 231 of coding, I've updated the spawner to include one of the plants now
I've also changed how they move outside of the room so they won't just pop in when created