All Posts in GameMaker Studio 2

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For day 240 of coding, I made it to where the pursuing enemy will jump towards the player when close

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For day 239 of coding, I made a bouncing object

I'm not sure what I will use it for in this game, but I can see this being handy somewhere

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For day 238 of coding, there is now a game over menu for when the player dies

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For day 237 of coding, the player now has a death animation

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For day 236 of coding, the plant will now lob the projectile at the player's position rather than throwing it a set distance towards the player

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For day 235 of coding, the plant's lobbed projectile can now poison the player

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For day 234 of coding, I have added an explosion to the plant's lobbed projectile for when it hits the ground

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Fora day 233 of coding, I reworked how the enemies drops items

They now always drop a set amount of experience(lifeforce). They also now sometimes drop health

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For day 232 of coding, I made some health pickups

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For day 231 of coding, I've updated the spawner to include one of the plants now

I've also changed how they move outside of the room so they won't just pop in when created