All Posts in GameMaker Studio 2

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For day 578 of coding, I have made attempts to address the collision Issue with collisions. The detection seemed to have improved, but not quite enough

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For day 577 of coding, I am reworking how the objects ricochet off walls. Some do bounce of as intended, but others end up stuck on the wall edges

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For day 576 of coding, I have applied the wall recoil changes to work with all sides of the wall

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For day 575 of coding, I have altered the wall recoil to change the player's direction

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For day 574 of coding, I made it to where the player will recoil a bit upon dashing into a wall

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For day 573 of coding, I have put in code to determine if each room should have objects spawned in it

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For day 572 of coding, I have changed the amount of objects spawned per room in order to better distribute them evenly

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For day 571 of coding, I have placed a cap on how many objects will spawn. In this case, the cap is 40

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For day 570 of coding, I have placed information of the players horizontal and vertical speed on screen for debug purposes

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For day 569 of coding, I redesigned the button press indicators to be more readable and clear to which buttons are being pressed