All Posts in Godot


Dima met New year! Already here!




Porting to 4.0 is complete. Now back to asset building.


I try to create a wintry mood for my game. But more importantly, enjoy the music!






My entry for the Ludwig Jam is C**TS YOU!
🐱Play as coots
🧶Push yarn balls on mice to defeat them
🏆Survive for 20 wave to win (and even more if you can)
Play it here 👇
https://mreliptik.itch.io/coots-you


Cactus graveyard 😢
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(We are now in the polishing phase of The Last Root🌵 Demo - follow to be in the know when it drops!✨)

Streaming live over on VimmTV working on porting Angular Velocity over to #Godot 4.0


Working on #TwelveSlotSaloon cutscenes again! ╰(*°▽°*)╯
It takes a whole lot of sprites just to get these sets looking half decent. Hopefully I can hurry up and get this game out!


Added another accessibility option to the game, currently not all control nodes have TTS (Text-To-Speech) enabled but it is in the work.


Loading screen! Will hopefully fix some bugs like certain cameras rarely not working... Either way it gives more character to the game and it's much cooler than staring at a froze black screen B)