All Posts in Godot



Made my first game in 7 days with 0 experience!
This was so much fun working on it. Play it here: https://holkers.itch.io/orbeater


Are you ready for this horror game?!

Finally got my new room generation algorithm working, this allows the rooms to have some variety in their shapes (and makes it easier to get lost, which will be relevant in a later update). Right now it’s a bit blocky but I’ll tweak the settings.


Once again impressed with just how convenient, flexible and easy things are in Godot. This LIDAR experiment I made in 30 minutes from scratch... Using SDF collission and 10000 GPU particles. Great performance on a GTX1060ti.


Cool scanner like object I made for my 2d platformer titled Uko.


A new version of Blockhead 2D has been released with new textures and some bug fixes! Enjoy.


Experimenting with GUI elements for the inventory slot. The TV will receive a glow, as well.
