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I've been working more on my game recently-

One element in this game that I think works surprisingly well is the 'Strong Attacks' the will hit you during battles. Just having a warning somehow doesn't make it feel as bad when you get pummeled

Godot3D

I've got a question concerning finite state machines for my first Godot platformer (see article).

I have decided to add the pause menu, finally :)

Game: https://gamejolt.com/games/JeffreysWonderlandCaseFiles/1020885

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WIP! You can do a lot with Godot control nodes! Set up a few windows with some of my favorite shaders and point lights for a dynamic scene and background designed to look like the inside of a moving train--complete with window being pelted with rain!

this is who you will meet in the tallesttower

adding dialouge to my 2D top down superhot like game

#gamedev #devlog

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Lexispell demo is out on Steam and Itch 🎉

You like your word game with a bit of physics sprinkled on top? Lexispell is for you!

Try it now (and leave a review 👀) 👇
https://s.team/a/4053980/