Show Your Work! in Godot

Share your creations!
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Hey everyone! For this February, I'm developing a new Valentines Day update! Catch Cupid and avoid his arrows. Technical stuff: I made Cupid follow a path, then move left or right depending on where the player is. Here's a small clip of cupid shooting!

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I guess the camera system is done. It's controlled via the mouse wheel because there are only 3 cameras, one after the other. The FNAF 1 hall in the middle is for the funnies, don't take this game too seriously... i mean, look at the jumpscare LMAO

New images of Lilypad Ponds from Glowtown 2 👀🐸

What do you think of the oasis we added to the desert? 🤔

☀️🌴☀️🌴☀️🌴☀️

(We're getting closer to the completion of the demo- Drop a follow if you're interested!✨)

A merchant travels in the shadow of an endless wall. #screenshotsaturday #indiegame #gamedev

Alpha 2 is available. Game is available on Game Jolt and Itch.io

What's new?

- Settings icon colors changed

- Revamped home screen

- Updated game engine

- Add User Info

- Add cloud

- Changed UI colors

- Now available for Windows and Linux

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Made a new background for my game Feeling Cloudy!

What do you think? :D

Who doesn't like statistics?
Because of that I started the work on an end screen which shows after the player is out of balls, thus game over.

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Here is a very early prototype for my plot tool. The boundary leans against the road and entrances are generated automatically.

Alpha 2 is almost complete, maybe Friday, the new version will be available!!! and for more devices (Linux, Windows). #Gamedev #Devlog #GameIndie