show_and_tell in Metroidvanias

Share your creations!
This is from the playable demo of Bionic Slammer, available on Windows and Webgl, a 2d-hd platformer/metroidvania in development since 2 years.






Our 2d-hd platformer game with metroidvania elements finally has a first playable demo! Windows PC or HTML (https://gamejolt.com/games/bionic/906731) Have fun! Please wishlist
www.bionicslammer.com

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Loading...I'm reworking the whole initial sequence reducing the text to minimum and making it more visual.
For now, have a few seconds of the new initial cutscene.
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Wishlist Mainasutto now on Steam!

Loading...Noticed that since the player can now stay a bit more time in the air while attacking, helping to reach places it couldn't before.
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Wishlist Mainasutto now on Steam!
4 votes Voting finished

Loading...Completely reworked how player jump and fall velocity/acceleration works, so the player is now more precise.
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Wishlist Mainasutto now on Steam!
https://store.steampowered.com/app/2580170
Or Join the Discord Community to get weekly updates!
https://www.mainasutto.com/discord

Loading...I added a very small frame-pause when player does critical hits and when an enemy dies.
Also added a hit vfx on player (I just noticed the player never had one)
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Wishlist Mainasutto now on Steam!
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Loading...This has been in the backlog since the first devbuild, but I finally fixed the depth issues with the ceiling decorations in the cavern scenes.
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Wishlist Mainasutto now on Steam!
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Loading...After some feedback about "floaty" player movement, I've iterated by adding some dynamic fall recoil and making jumps stop more responsively.
Very inspired by Momodora RotM and Hollow Knight













