videogamedesign in Pixel Art


Loading...For day 318 of coding, I've designed and added a border to the charge meter

Hi! I've been working on "Xenophobia" for a while now and I thought that I could share some content here!
"Xenophobia" is a mining tower defense where you mine ores to build different defense systems against different alien type monsters!

Loading...#UnderwaterDiving PRE-ALPHA DEMO 0.78.3
You are an #underwater #diver surrounded by aggressive #fish and #mines
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 2023.11.23 from 0.75.0
DEMO also available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/
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1Dev blog #3.5 We completed our early roadmap

Loading...#NinjaScroller AUTUMN SALE 2023 [ 30% OFF ]
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️
Watch 30s of #Gameplay 2023.11.23
Also available on #Steam:
Dev blog #3 We have projected all stages of Island Brew: Chronicles overall (Demos, trailers, releases, updates etc.)

Loading...For day 317 of coding, I have added a meter to show the weapon's charge progress
This sure looks better than using the floating numbers in the last video
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