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✨ Devlog
Healing mechanics ideas!

I’ll probably still keep potions in the game, but I really like the atmosphere this new healing method brings. 🌟

All of the new sprites for each enemy!

The Leefcher (1), the Common Rit (2), the Strangler Vine (3), and the Woodwolf (4)

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"Working on a new side quest and puzzle mechanic! 🌱✨
Find the glowing plant hidden deep in the tower… but careful, it bites (with electricity)!" ⚡🧩

We're looking for testers, to play, review and find issues in the game before it releases!

REGISTER HERE:

https://forms.gle/rCXagjtjrXPdifAa6

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✨ blink blink~ ✨ Just a cute post!
Also: finishing some dungeon props today!
Already finished the time system and the bell system.
The bell will be an item the player can use to quickly exit the tower!

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POV: you are an enemy approaching Greg Jeffery (he went afk and forgot to pause the game)

Greg Jeffery

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I made a little intro cutscene! 🎥✨
Also worked with my awesome 3D artist on some new textures — cute and cartoony ones for the monsters, and some fresh ones for the tower's biome too!
Bit by bit, the world is starting to feel alive 💖🌟

POLL : What language do you want to see in the full version of DRUG STORY ?

  6 votes Voting finished
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✨ A small WIP video showing a sketch of a transition area inside the tower.