Coding in Scratch FNAF Community

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FOLLOW @ULTIMATEMARIO AKA THE BEST MAN IN THE WORLD HE IS 1 AWAY FRM 400 FOLLOW OR ELSE 🔪

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Last Week At Silly's Devlog No. 4:

Made room props collideable, NPC dialogue, and some other stuff behind the scenes to make this section run smoother. I will be done with this part for now, I most likely will move on to the nightshift segment now.

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Spirit mechanic test

No me arrepiento de ir a ClickTeam, me arrepiento de no haberlo hecho desde el inicio 💔

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Last Week At Silly's Devlog No. 3.5:

Turns out making a whole open world segment proved to be a really challenging feat so I scaled back down to just a house. I'm trying to think of stuff to make the payoff the least dissapointing I can

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Last Week At Silly's Devlog No. 3:

Started work on a topdown section, which takes place after you finish stuff in the tycoon. Here you can talk to NPCs and interact with the environment. I didn't implement either yet, this is just a demo for the devlog.

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Last Week At Silly's Devlog No. 2:

Implemented a placement system for props in the tycoon section along with a system for buying props and other stuff from the shop.

HELP WANTED (discord username: monmakes2)

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I added new things!

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Manos le van a faltar a ClickTeam