Comments (10)
im excited for this ngl
you are a crazy physchopath... fuck it i'm excited for it!
"Images seCUEnces"
Can't wait for the release of Friday night funkin Clickteam Engine. I'll use it instead of Psych Engine if it does good mods...
Well i been waiting 1 year...
I'm pretty sure now the engine is done..isn't it?
Would you like to create a #fnf mod with good scripts, custom menu, unique freeplays, winning icons, no sprites and very easy programming?
Well my dear friend, I must tell you that this engine is ideal for you :D
This engine contains the following:
user friendly programming
main menu options like: storymode, freeplay, credits and options
StoryMode, Freeplay, Credits and Options Unique
winning icons
dialogues
cinematics
script from: chart editor
INI : data saver unique functions
Image sequence
In order to use this engine, you need the following programs and extensions
Programs:
Clickteam fusion 2.5 - developer
Extensions:
Ultimate Full Screen
Easing Object
Color converter object
Json object
Files:
FNF clickteam engine source code
(I forget to point out that if you don't have money to buy "clickteam fusion developer" it also has the function of hacking it, remember that the engine only works with "clickteam fusion developer" if you have other programs like:
Multimedia fusion 2 or Clickteam fusion standar
You won't be able to use the engine, anyway)
Espero que se divierta haciendo su mod con este engine
No permission is needed to use the engine, as long as you credit the real creators of FNF, the engine developers and CLICKTEAM:
Ninjamuffin99
Kawaisprite
Phantom arcade
evilsk8r
ClickteamLLC
FNF Clickteam engine devlog team:
SzymexStudio
The engine will be under development at the moment, as you know it's a WIP or software under development, don't blame me for not putting the mod in WIP damn
When it comes out, I will give you some instructions and tutorials of the engine on Github, only when it is released