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"Where it all started."

Hello and welcome to your new summer job at Fredbear & Friends, home of fantasy and fun! Well er, actually, it'll only be Fredbear's for the next week. We're currently working on a mass rebranding, and we need you to watch over the restaurant over the next week while we prepare the new animatronics. We can't shut them down at night, so we just need you to watch them and make sure they don't break anything. And of course, remember to smile. After all, by next week, you'll be the face of the brand new Freddy Fazbear's Pizza.

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Yeah, I know. Another Fredbear's game. Let me explain.

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This game is intended to be a celebratory project of the first four games in the Five Nights at Freddy's series, as they are to this day my favorites, as well as a way for me to test my programming skills and experiment. As such, it borrows a lot of concepts from said games, altering some, and just recreating others. As for its placement in the FNaF timeline, I'm not guaranteeing it fits in with the series' timeline as a whole, but I also don't (currently) have any reason to believe that it doesn't. That said, it was written around 1-4, so keep that in mind if you notice any glaring inconsistencies with games after 4.

Small disclaimer, some models and textures from Help Wanted and FNaF AR are also being used, though every model has been heavily edited/cleaned up. Only textures I'm using are an eye texture, which has also been edited.

Tldr; Probably not very unique. There are like a billion Fredbear's games already, so I'm instead striving for a tightly knit, competently designed and above all else: FUN game, that fits into the world I fell in love with all those years ago. Whether I succeed at that depends on the person I suppose.

I am working on this project completely alone. The only collaborators are helping with testing when the time comes and the occasional kids drawing.

Lastly, I want to leave a message for Scott Cawthon. From the bottom of my heart, thank you Scott. You've made a lot of dumb decisions, and very poor choices, but your silly little games have given me a real career and several lifelong friendships.

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And no, there will not be a mobile port.

CREDITS (Subject to Change):

Phone Fellow: @JollyGiant64

Sound Effects: Freesound.org (All sounds used fall under the Creative Commons 0 license to the best of my knowledge), Five Nights at Freddy's 1-4, Myself

Music: Menu and Trailer Music courtesy of FesliyanStudios. "Pop Goes the Weasel - Music Box" courtesy of Shigurizu Chan on YouTube.

#fangame #horror #survival #pointnclick #fnaf



teen
Mild Cartoon Violence
Mild Fantasy Violence
Realistic Violence
Mild Language

Progress Update No. 6

Building a two-night demo for testers today. Nights 1 and 2 are completely finished, not counting the minigames I've been showing off. Feeling pretty good.

This is BEYOND early WIP, but a promise is a promise. Thanks for 300+ followers! Have a peek at a certain feature which may or may not be present in the demo (to an extent)

At 300 followers, I'll give a very early sneak peek at an extra feature in this game (which will probably take longer to make than the main game did, tbh).

Progress Update No. 5

Small extra tidbit, updated the screenshots on the game page to reflect recent changes. Added some new ones, too.

Progress Update No. 4

Short and sweet. Mostly been reworking UI (pictured) and modeling, but also finished Marionne's jumpscare.

(Did I say that was the Marionette's name yet?)

Spring Bonnie will be next to be finished. Possible early demo after that.

Progress Update No. 3

Progress Update No. 2

(Progress Update No. 1)

Development Update: Big step was made today. Reposted in the form of an article because character limit, sorry. Have a screenshot as compensation.