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What do you think?

hello this project you've been making looks very cool

Ready to face the darkness? Shadow of the Orient is a 2d action adventure platformer game with fully customizable touch controls, fluid movement and smooth animations. Explore vast levels filled with secrets, quests and loot. Brawl your way through hordes of samurai enemies and mythological creatures using your fists or weapons and save the children of the orient from the evil power of the Dark Lord.

Shadow of the Orient is Free to play with no progressive pay walls.

Grab it now from Google Play or the Appstore:

Google Play:
https://play.google.com/store/apps/details?id=com.SpacelabGames.ShadowoftheOrient

Appstore:

https://apps.apple.com/us/app/shadow-of-the-orient/id6451394476

#action #adventure #platformer #retro



all-ages
Fantasy Violence
Animated Bloodshed

Here's an update of the promo artwork i showcased in my last post - it's nearly complete with some refininements being made to the sword. My artist, Alex Gaiduk, really did a kick ass job on this. #metroidvania #pixelart #mobilegames #platformer

Got some new promo artwork in the works for my digital storefronts. Here's an early sketch of an action pose for the main hero of my game Xiaolang. I think its lookin pretty dope so far...what do you guys think? #metroidvania #shadowoftheorient

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Sneak peek of challenge mode level 4 in Shadow of the Orient. This level starts off by bustin your chops with a water pit...but if you can get past it the rest of the level aint so bad. #metroidvania #indiegames #pixelart #mobile

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Decided to make the Yeti encounter a bit more exciting during a battle by giving him a ground stomp attack right after he finishes his head butt - the fight feels more fun and dynamic now. This change will be in the next Google Play update.

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Fight or flight? All enemies in Shadow of the Orient have a ranged line of sight...so you can outrun enemies or stand your ground and put up a fight - the choice is yours. #metroidvania #indiegames #mobilegames #pixelart

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Heres a sneak peek at challenge mode level 3 of Shadow of the Orient. This particular challenge is jam packed with fireballs. #indiegames #metroidvania #pixelart #platformer

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Having trouble against aerial enemies in Shadow of the Orient? Explore the environment for secret areas - you might find a ranged weapon making it easier to kill those pesky hawks and bats. #mobilegames #metroidvania #indiegames #pixelart

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The new challenge mode for Shadow of the Orient works like this: Destroy all the vials and cross the finish line to get your potential gem rewards and your best time submitted into the leaderboards. Your game time determines the amount of gems u receive.

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For anyone playing my game with the recently added d-pad controls i should mention that the game has a crouch lock mechanism allowing the player to move left and right while crouched. To exit this state simply press the up arrow key on the d-pad.

If anyone is interested in trying out the latest release of Shadow of the Orient the WebGL demo has been uploaded to the game page. This build includes Act 1 and the 1st level of challenge mode. Note: keyboard controls can be edited from the pause menu.