
Can’t get away from trouble? Snap a power up from a graffiti and take the fight to the enemy, you’ll get some explosive results!
Let us know your thoughts on our graffiti-based weapons!
Next up
Final skybox assets for TAGLINE! Our game features old school 2D assets, mixed into a 3D world, it keeps things looking like a 6th gen game!
This is what the combat UI looks like in our shooter game TAGLINE!
These are early mockups of how we wanted our buildings to look, at first we were working with substance painter- now we just model the lines on! A strange technique, but it works for us.
FUNDRAISER LIVESTREAM #SaveJim
Here’s some old concept art for The Mall map! We wanted to show the consumerist and oppressive parts of the Tagline world. It should make for a fun playground in the final game!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
We made 5 different powers to cause chaos to A.V.A.F. officers. Which one would you choose to fight them? [TAGLINE]
We’ve finally come up with names for our 5 abilities. We chose sound design terms to keep things varied!
Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.
The game's playtest has begun. We're celebrating with a quest!
Learn more: https://bit.ly/ShopCrushGJ
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