
Can’t get away from trouble? Snap a power up from a graffiti and take the fight to the enemy, you’ll get some explosive results!
Let us know your thoughts on our graffiti-based weapons!
Next up
In 27.89 seconds! Impressive! Think you can beat that?
Bit Crush is working well, it’s effective for clearing out enemies. All you need is a littlevertical velocity before you can pull it off!
We’ve finally come up with names for our 5 abilities. We chose sound design terms to keep things varied!
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
These are early mockups of how we wanted our buildings to look, at first we were working with substance painter- now we just model the lines on! A strange technique, but it works for us.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
This is what the combat UI looks like in our shooter game TAGLINE!
Here’s some old concept art for The Mall map! We wanted to show the consumerist and oppressive parts of the Tagline world. It should make for a fun playground in the final game!
Welcome @pracystudios to Game Jolt!
They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.
This is what the Main Character on our game looks like! Is it rad or not?
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