3 years ago

Got the character shader set up in Unity, probably work on a few environment props next

#3dart #ukiyoe #character #unity




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I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

Okay, I mean it this time; I'm gonna see this one through...

Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh

I'm sure she doesn't mean any harm...

Low Poly Mangle

(mainly based on the FNaF 3 Minigame sprite)

Ukiyoe style experiment...

@KniteBlargh is a Jolter to Watch! They post great fan art, original characters, and more! Follow them before the quest ends on January 7 and you'll get Coins!

I hope you guessed Ham Sandwich.

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

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Working on the mech selection in the main menu. One of these will be in the final game.