Game
Matrix Brain Twister







5 years ago

Here is the last of the 4 view directions of the victorian city background.

On the right side are small businesses, while on the left are apartments. At the end of the street is the big kathedral which can have a nice glow of light for some lighting mood.




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I also created a new lighting mood called "Cloudy".

It is a bright blue background with sun rays from the left and animated clouds.

With it there are now 23 different light moods in the game.

The next static block style is: "Dash"

There are two variants of it. One colorless version and one with color.

It is helpful for colorblind people or if the set environment has very few lights. This makes it easier to differ color states of blocks.

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

Tried for my Scandinavian snow landscape to create an aurora borealis (northern lights) visual effect for my upcoming game "Cursed Dungeon Raider". What do you think?

Another wallpaper for my mac. It's me and three others from my major class and my main big class

Update #13 is now available. In it are the previous shown effects and background and also a lot of other new content like new lighting moods, music, styles...

With it you can create in total 15625 different scenes. So a lot to experiment with. Have fun!

A closed alpha for Cursed Dungeon Raider is starting today! For more information on how to participate click the link down below. https://store.steampowered.com/news/app/1924470/view/57100597031…

Atamari!!!

Next I want to show you a small medieval village background. The torches are interactable and can be turned on/off individually via LMB or all at once with RMB.

Depending on other lighting and VFX settings the atmosphere can change drastically.