
I'm prototyping a small demo project featuring a character that I've been working on lately. More to come!
Next up
Ukiyoe style experiment...
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.
I'm sure she doesn't mean any harm...
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Voidstone now includes highly advanced QoL features, like a pause menu!
I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.
Working on the mech selection in the main menu. One of these will be in the final game.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I hope you guessed Ham Sandwich.













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