And OBS Studio doesn't like me for some reason. No matter what I do the color blending looks weird. Idk how to fix it.
![](https://m.gjcdn.net/video-poster/900/20015464-yyxwt7xm-v4.webp)
Next up
Quick update.
Only the areas that have a light source are visible now, which makes more sense. And i should probably get some proper sprites done for the blocks. I'm still using placeholder art.
(L)ight
I revamped the entrance of the dungeon. Now you can see roots hanging from the ceiling and the bones of wizards thrown here before you. Lovely!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
The background theme of Banished Crypt, where every traitor meets their pathetic fate.
(Volume warning. I guess I forgot to adjust the mastering.)
Wanna listen to the full version? Why not check the game's page then?
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I added some flavour to the crystal hearts! (Look at top left) First one is the new version, second is the old. Everything looks better when it's animated.
Sentinel and Onzo concept sketch I drew while I was at school.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Actually here's a different idea: What if I just make the whole bone pile a solid ground? That would make sense right?
(And sorry if I posted a bit too much today but I really care about your feedback.)
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