
Progress of my project for the jam I'm currently participating in. The idea is to get frozen organs to their recipients before they thaw DX
Next up
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
Okay, I mean it this time; I'm gonna see this one through...
Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Voidstone now includes highly advanced QoL features, like a pause menu!
Ukiyoe style experiment...
A new quest celebrating Dead Pets Unleashed just entered your quest log!
Dead Pets Unleashed is a rock feminist adventure where you play as a demon named Gordy (the bassist of the punk band Dead Pets.)
Play the #DeadPetsDemo now: https://bit.ly/deadpetsgj
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.













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