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214
3 years ago

Progress of my project for the jam I'm currently participating in. The idea is to get frozen organs to their recipients before they thaw DX




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Voidstone now includes highly advanced QoL features, like a pause menu!

working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

Working on the mech selection in the main menu. One of these will be in the final game.

Yippee, wahoo, yaheeeee!

Little something I put together in Blender and Krita for #Mar10 Day, 2026.

I hope you guessed Ham Sandwich.

Peaches!

(⁠☆⁠▽⁠☆⁠)

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

I'm sure she doesn't mean any harm...

Some renders I made a while ago.

Goodnight!

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.