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214
2 years ago

Progress of my project for the jam I'm currently participating in. The idea is to get frozen organs to their recipients before they thaw DX




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working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

#AdventCalendar2025

Okay, I mean it this time; I'm gonna see this one through...

Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Voidstone now includes highly advanced QoL features, like a pause menu!

Ukiyoe style experiment...

A new quest celebrating Dead Pets Unleashed just entered your quest log!

Dead Pets Unleashed is a rock feminist adventure where you play as a demon named Gordy (the bassist of the punk band Dead Pets.)

Play the #DeadPetsDemo now: https://bit.ly/deadpetsgj

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.