5 years ago

Some test poses, as I work on rigging/skinning. MAN the hip area is hard to weight properly 😅

#3dart #wip #animation #lowpoly #character #samurai




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After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

Working on the mech selection in the main menu. One of these will be in the final game.

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

I hope you guessed Ham Sandwich.

Game Jolt Colors is back!

Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.

At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

Okay, I mean it this time; I'm gonna see this one through...

Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh

And what is an Endo without its suit

Voidstone now includes highly advanced QoL features, like a pause menu!