Next up
🎥 Experimenting with Post Process Effects
❄ Camera Freeze. Dynamic material instance, where frost is growing from the corners.
💥 Screen bleed / damage effect. When you walk into fire, the screen corners will flash red.
https://www.youtube.com/watch?v=YP-tTCAbYd8&ab_channel=Ambercrow…
We're adding some new sections between puzzle rooms now, that will serve both as "breaks" in between puzzles, as well as some environmental storytelling.
DEMO 4 IN PROGRESS! Will come to Steam in a few months
MAKE A ROBLOX GAME WITH THE THEME GAME JOLT FOR A CHANCE TO WIN 20,000 JOLTBUX!
The fire container switches has always been a challenge regarding how they should be represented visually, many aspects to consider: for example, they can be lit, but not absorbed from.
Right now were trying to have them be some kind of fire stakes!
COMING UP: * Playtest Event 19 Jan * Demo 4 --------- Still havent found any solutions to the resolution settings cursor offset Im afraid. In the latest public demo release, theres no settings for fullscreen. Will be fixed in a new upcoming demo, later!
The weapon used to clip into walls. This is not intentional. We added a spring arm to make the weapon fall back some as the camera closes in on walls etc. https://youtu.be/0JrJp8tw7eA?si=60wCHuyzxRYl25Ak DEMO 4 will come up in a few months! #OneMoreExperiment_Game
Sneek Peak of the upcoming new switch object! Can you guess what it does? This is one of the final if not the final game object we're adding. After this, its all about creating interesting and variated puzzles 😍 Stay tuned!
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