-PATCH NOTES-
WARNING:
The update might not go through on the desktop version if you already had the game installed in which case you will have to delete the game folder at the path "user://AppData/Roaming/Darklings" and install again, hoping to fix later
Bit of a smaller update, polishing and tweaking gameplay mechanics and testing 3D stages.
GENERAL
3D Stage test
The Grid stage is now in 3D perspective, if this works well expect the other stages to follow.
Dynamic camera zoom in/out
The camera will now zoom in and out depending on the players distance.
Re-added gameplay notifications
Added back the in-game notifications of certain actions (Knockback, Tech throw, Reversal etc).
NETWORK
Handling long connections
If a match takes too long to establish you will automatically leave the match so that you won't be stuck waiting.
TRAINING
Input Display
You can view an input display to get a better idea of what you are pressing.
BATTLE
Add Shadow D
Added new Shadow "D", a quick horizontal projectile, strong for combos and neutral but lacks damage and has longer charge time.
Improve Blockstun
Blockstun now recovers faster than hitstun, making more moves minus on block
Add Walk Backwards Speed
Walk backwards and walk forward have now different speeds, with walk backwards being slower.
Add Back Air Dash Speed
Back air dash and forward air dash have now different speeds, with back air dash being slower.
Improve Air Dash
Improve the overall feel of air dash, also having an arc at the end of it.
Backdash Throw Invulnerable
Backdash is now throw invulnerable.
Add Pre-jump state
Every jump now has a few frames of pre-jump in which the player cannot block.
Limit chain to 5H
You can now only chain to a 5H from a light attack, making guard breaks a bit easier to predict.
Shadow Meter Changes
Shadow Meter no longer increases while you are doing a combo.
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