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Next up
(#MapUpdate #WorldPartition) I've Update the visuals added weather effects and more to the game, and on top of that, I've created world-partition setup for foliage, so I can optimize the game as much as possible so everyone can play it.
(#GamePlayVideo #NewVolumetricLights) I've posted a pictures of new volumetric lights I've been working on using Niagara on UE5, and in this video I showcase them at run-time, hope you like it. And most importantly I officially added map to my game!
(#Update #CharacterClothing) I Just tried a bunch of different mix with clothing that I have develop until this point just to see how it will work at runtime. (#FullyReplicatedMultiplayer)
This week's #FanArtFriday celebrates Pizza Tower! The game's 2nd anniversary is on January 26!
💸 Wanna win 1,000 Joltbux? 💸
Enter by completing our new quest: https://gamejolt.com/quests/963
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(#Update #VolumetricLights) I've developed new volumetric lights for my game, using UE5 Niagara system, to add more realistcity to the game and feel more alive. They are animated as well so they feel like they are made out of dust. Video Coming Soon!
We're giving out War Thunder starter packs!
Comment on this post to request one.
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(#MapDesign #ScriptsDevelopment) I want to showcase everyone how i do my maps, can by any size any shape i wanted to, my PCG tool generate all the stuff i need rest is history Hope you like this video, Thank you so much for 700+ Followers !!
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