Next up
Work in progress animations for Halo: Fireteam Echo using @bamfyu
's "TopdownCharacterRig-AnimationToolkit" ( https://gamejolt.com/games/bamfyu-assets-dump/744496 )
All assets are placeholders.
Note: The Game Page for Halo: Fireteam Echo is currently a work in progress as well.
Has anyone heard of The Sounds Resource? If not, i just discovered it seems like it'll be a HUGE help with game sounds. I can literily just skip the whole sound design step if i'm making a fan game. Which i am. Idk. Check it out: https://www.sounds-resource.com/
When you see this at the movie theater (Halo Fireteam Raven)
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
Gonna start working on some A* pathfinding soon for my upcoming Halo game, wish me luck :D
We have a question and we wanna know: Single player or multiplayer? Complete the quest and you'll get Coins!
...
Trying my hardest to get a working alpha build out soon. (turn volume up)
@TheBlindArcher ![]()
is a Jolter to Watch and pixel artist who loves video games too much!
Follow them before the quest ends on January 13 & you'll get Coins!
GJ Pro-Tip: If you already follow @TheBlindArcher ![]()
, you'll get the reward just by accepting the quest!
A* Pathfinding, which is a form of pathfinding designed to be a more efficient solution, is what you are looking at right here. Or, to be more specific, node based A*. (Continued in article)










14 comments