4 years ago

We all (probably) game somewhere. What's your platform of choice?


  31 votes Voting finished



14 comments

Loading...

Next up

Rate (not good at pixel art)

...

Stress testing the pathfinding engine after i did some work on optimization. I also felt like it was needed to change the order at which each node pathfinds, therefore making the ones closer to the destination go first. Implementation coming soon!

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

A* Pathfinding, which is a form of pathfinding designed to be a more efficient solution, is what you are looking at right here. Or, to be more specific, node based A*. (Continued in article)

This week's Fan Art Friday celebrates Sonic! Accept the quest in your quest log to get started.

Trying my hardest to get a working alpha build out soon. (turn volume up)

Gonna start working on some A* pathfinding soon for my upcoming Halo game, wish me luck :D

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

Work in progress animations for Halo: Fireteam Echo using @bamfyu 's "TopdownCharacterRig-AnimationToolkit" ( https://gamejolt.com/games/bamfyu-assets-dump/744496 )

All assets are placeholders.

Note: The Game Page for Halo: Fireteam Echo is currently a work in progress as well.