Game Dev
Post about Game Dev!

I have a bunch of old pieces that I haven't posted over here so I might as well do it. As you might've guessed I like skeletons. This one I referenced from this video: https://www.youtube.com/watch?v=LXzt-aeNq7o

Endless Drinking Skeleton 💀 DIY Halloween Props
Ahoy mateys! Jaimie and Jay show you how to make a DIY pirate drinking skeleton prop for Halloween that was inspired by the Pirates of the Caribbean at Disne...
https://www.youtube.com/watch?v=LXzt-aeNq7o

#nuclearthrone #resourcepack #game

Hello friends, a resource pack for the nuclear throne will soon be released for Android (for now for mobile devices). All that remains are the sprites and the sound effects. Wait :)

Uscita la versione 0.3 di Cat vs Meme
Gioco: https://gamejolt.com/games/CAT-VS-MEMES/901164

Working on Persephone still! Most of my time has been dedicated to learning more about Godot's 3D aspect, improving what's already there and adding things to the game as well. Here's some sneek peek screenshots!

More to come and stay tuned.

Become the real #MasterBlaster 🔥

Navigate through dense fields of fire in bullet hell sequences

💜 Demo available: https://store.steampowered.com/app/2713760/Master_Blaster

#IndieGame #Unity #GameDev #ScreenshotSaturday

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Implemented an override system for my navmesh, so static entities with collisions affect it now. It's way faster because the debug mesh takes a while to build in the background. Finally, my NPCs won't get stuck on random loot crates in the world anymore!

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Working on some mechanics

more polish on icy place and AI can spawn things to the player (here light points)

https://ko-fi.com/chimersprod

Just to drive home that thing I made about Jacki being essentially my answer to Wario, here are a few pics of her antagonizing one of my protag charries, Skate, along with two bonus pics of them in differing extreme situations