Work in Progress in Unreal Engine
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Share your creations!
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A small part from the development, an opening window that can be broken. (started designing an office)
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Barrel Baller is officialy released in early acces on Epic Games Store! You can get it here: https://store.epicgames.com/en-US/p/barrel-baller-7cf278 Dont forget to join our Discord server: https://t.co/OukVeArI3t
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Barrel Baller is a 3D platformer where you control v806 autonomous hauler unit carrying out deliveries across various different planets.
You can get Barrel Barrel on Epic Games Store: https://store.epicgames.com/en-US/p/barrel-baller-7cf278
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Hey there!
While waiting for Act 2 translations, let’s talk about how we actually craft those dialogs: it’s a collaborative effort with some Arcweave magic to bring the story to life in our "monolog-style dialogs." Check out the devlog below:
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Here is this short teaser/announcement trailer for probably the biggest VR fangame I'm working on, sorry I couldn't really show any gameplay, still working on it. Hope you all enjoy!
Vintage animatronics by @Battington & @TheMediocreMakers
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I created an Animated Tile Map system for #UnrealEngine. Previously I was placing animated Actor objects in place of tiles, but these are REAL tiles on the map! The performance gain was HUGE. Then I integrated it into my Time Control system. #megaman
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Air Drop Systems can be used more way then one, with very Explosive Results.
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Back to level design! Working on the lighting and atmosphere in Lobo to perfectly capture the story and lore of the world. 🌑💡