Work in Progress in Unreal Engine

Share your creations!

Loading...Itโs always fun turning loved ones into game characters! This time, I used my brother as the reference for Cristian the Tavernerโone of the warm (and slightly grumpy) faces youโll meet at the local inn.
More characters coming soon!!

Foxy can now Hang from the Ceiling | Five Nights at Freddy's : Witness

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Loading...More power-ups
Ghost, Invincibility & Impulse shock

Here are all of the Animations in their respectful folders made today. All of them consist of 4 animations each!

The Assets are now around 22 GB big! WOOOO!

Loading...Adding Power-ups
Only 3 so far (Landmine, EMP, Boost)
but I'm gonna work on adding at least 6
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Loading...Mini devlog โ1
btw, devlog 2 will consist of 40% of what I'll be showing here and 60% new content

Loading...If Time is paused for any Actor that uses my #UnrealEngine5 Time Control system, all of their SFX also automatically pause.
I can put Actors into Time Groups. In this example the Parent Time Source for "Gameplay" is paused, so 'everything' pauses.
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