All Posts in Devs

Indie Games


For day 809 of coding, I was working on cutting down on any unnecessary code when I noticed that I will need to adjust the range of object interactions

https://gd.games/yoyotp/mgc-ml You can now play Mazmorra de la Locura on gd.games. Later this week, it will be available on GameJolt. (Note: don't play the multiplayer mode; the rooms haven't been verified yet.)


Meet "Bullet Champion Blahine"! He’s got two guns and a name that sounds like a rejected superhero. Imagine a boss fight where dodging bullets is the main course, and you’re the appetizer!
Check out this game at gamejolt.com/games/blackmagicedition/978505!

Show me some slick dance moves, but make sure you're packing heat!

Firearms, those metal tubes that can send projectiles flying faster than my brain processes a joke!
Play the game here: gamejolt.com/games/blackmagicedition/978505


For 808 of coding, I managed to shorten part of the resource distribution code for better read times


Porting Lockdown to UE5
A couple of issues but I think I can work them out

