general in Devs

Indie Games


For 699 of coding, I managed to set a fixed move direction during the room transition period


For 698 of coding, I am working to make sure that the player goes in the intended direction when entered diagonally. It's progressing well, though there are still areas to work out


For day 697 of coding, I have made sure the room transitions keep a set speed for the player regardless of the player's actual speed at the time of transition
What will I post this week? Polls on many topics (personal, football, my games...), LaLiga DT updates, progress videos, etc. Read the article to see the daily post.
I hope you like everything


On January 1st I will release the special video for the 10,000 players


For day 696 of coding, I have applied depth sorting to the trees and altered their hitbox.
For the previous posts that say day 960s, it's actually in the 690s. Sorry for any confusion caused


For day 965 of coding, I have placed the tree objects and rocks under a parent object for the collision code to check for


For day 964 of coding, I have made sure to put collision for the trees at the top of the farm as those specific ones are objects instead of tiles. It can be useful in areas where basic collisions wouldn't work well in
I will soon publish my blog so you can see more news about my game.
Day 96 of 365 trying to post a day to reach 10k followers