General in Game Dev

Post GameDev things!

Devlog 31-1-2025

Reveal Trailer Dropping Today or Tomorrow 🗣️🗣️🔥🔥 Working on the script right now. (And yes I'll do a FanArt Friday for FNaF)

Loading...

For day 758 of coding, I have put in a code that stops the rock spawning early if it starts to go into an endless loop

🇺🇸 New Year, New Devlog!

🇪🇸 ¡Nuevo Año, Nuevo Devlog!

Okay, there's something you should know.

[BIG DEVLOG. SIT DOWN AND GET COMFORTABLE.]

Oh yeah also, Hi everyone, I'm back! I DID finally get around to adding a secondary spawn event where the beetle has a 25% chance of spawning in a random column every wave. It's a cheap solution, i know, will continue re-working the spawning from here.

Reworking the UI. Going for a different style but the layout will mostly be the same.
I think the new style fits the game so much better. Before (brown shades) and after (dark colors with vibrant buttons)
#indiegame #gamedev

I have a concept in my mind: A blue beetle holding a dried leaf out as a shield flying back and forth across the level blocking Hensen's bullets from reaching the yellow jackets. Drawing some concept art for this as I type!

Asian soldiers sleeping