Screenshot Saturday in Game Dev

Post GameDev things!

Loading...For #ScreenshotSaturday, I have for you the first of Leonard's two planned attacks

Loading...Disclaimer: Don’t watch if you have motion sickness 😅
Unreal’s first-time shader stutter? I made a tacky fix in Lobo: a hidden camera rides a spline through tricky spots, preloading all shaders. Player sees nothing. Game runs smooth. 🎩✨

Loading...You can help me playtest Hyperslice right now!
Checkout Hyperslice 👇
https://s.team/a/2977820
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Loading...Our UI guy is cooking!🔥👀
After two weeks of prototyping we finally nailed down the boot up sequence and design for our main UI!
Totally not evangelion/gundam inspired~ 😇

Chapter 6 (K) is DONE! Kodon's story is nearly at a close.
A lot of work has gone into the game in since my last post, but we're deep into SPOILER territory, so all you get is a single out-of-context screenshot.
I'm not sorry.
(So close to release! AAAH!)




I'm making a game for Indie Game Clinic "MVG Jam" 2025. Here are some early shots from the game for today's screenshotsaturday:

Loading...The clients are pigeon in my game Hypercafe, but why?
Try the game https://mreliptik.itch.io/hypercafe
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Even the most ordinary drunkard in The Book of Plague can cause a whole chain of events... Join us, we welcome your comments on the project))
Steam: https://clck.ru/3NEAtH
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