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For day 865 of coding, I have finally fixed the issue with the grid flags during map creation
















For day 864 of coding, In order to better spot the error, I put in codes that will send debug messages at certain points in the map creation script


[TW LOUD + FLASHING IMAGERY]
Annoyed of flicklers? Just add water!
#screenshotsaturday #indiegame #indiedev #indiegamedev #GameMaker

https://youtu.be/A_UPY0GRJig
https://youtu.be/A_UPY0GRJig
https://youtu.be/A_UPY0GRJig


A minute from •Sunset Rooftop• ... Enjoy 🤍🌊🌇
#action #sonic #3d #platform #melee #speedplatform #shooter #teenagerscrossworlds #indie #indiegame #indiedeveloper

You wanted,you got it ! The 1st walkthrough from the Full version is out now: https://youtu.be/HCEhYbxbv64?si=04TrbDi9hjBe-AuI
The rest of the videos will came next days on my Ytb Channell

https://youtu.be/HCEhYbxbv64?si=04TrbDi9hjBe-AuI
https://youtu.be/HCEhYbxbv64?si=04TrbDi9hjBe-AuI
https://youtu.be/HCEhYbxbv64?si=04TrbDi9hjBe-AuI


Just a few more days to the release of Flora & Fang. Here's a hectic level where you have to keep the pumpkins from falling into the lava as you fight the insects.


For day 863 of coding, I was looking for what was causing the grid flagging problem for the small rocks and narrowed it down. I'll need to do more combing to further pinpoint the problem area