Design in GameMaker



For day 396 of coding, I have added textboxes to the player and dealer total. I may consider changing the layout at a later point


For day 395 of coding, I managed to apply the textboxes to each player's hand


For day 394 of coding, I have added the textbox to the selections at the game's results


For day 394 of coding, I have changed how the game determines if the player reaches the end of the textbox selections. It will help keep the amount updated in case the amount of designs changes
I have also added two more designs to select from

The Man Behind the Trigger (upcoming)
A nice view of Mount Fuji and the skylines from a corporate building.


For day 393 of coding, I have made an option menu where you can change the textbox borders



For day 392 of coding, I have made textboxes and redesigned the start screen


For day 391 of coding, I have added an selection for options at the start menu. As of right now, I doesn't do anything yet


For day 390 of coding, I've updated the sprites that represent the coins. I have also updated the display code to accommodate the new frame amount and to make sure the sprite only disappears when there is no money left




We're working on improving the visibility of our thumbnail for #Eldritchvania on Steam as we found it a bit dull when in the list with other games.
Which of these 4 do you prefer?