Design in GameMaker


I just finished spriting the entire map of Lutaland! Obviously this is a pretty early design, and I will be adding terraforming details when I port it into Gamemaker, but I'm very proud of this!




For 445 of coding, I have now added the option to quit from the title menu
#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2


For day 443 of coding, I made the seventh page of "How to Play"; describing how Insurance works in the game


For day 442 of coding, I have made the sixth page of "How to Play"; briefly decribing the mechanics of Double Down


For day 441 of coding, I have made two more pages on how to play


Button Inputs and Soul Traits


For day 440 of coding, I have added a third page to the "How to Play" section


For day 438 of coding, I made the diamonds suit for the card sprites. You can now see them as part of the random selection on page 2 of the "How to Play" section


For day 436 of coding, I have updated the second page of the "How to Play" section with some images