General in GameMaker



For day 646 of coding, I made sure the invisibility doesn't activate until after the knockback is finished


For day 645 of coding, I have adjusted the stepping noise. I don't know if it's the right fit, but it does sound better
Here's what to expect in the upcoming FAUXTALE gameplay video:
- Full Prologue gameplay
- WIP Plantergeist battle
- Afterlife City design teaser (with a silly cutscene)
- Possible lore teaser
We're two followers away from 50, so FOLLOW FAUXTALE


For day 644 of coding, I got the sound to play at an appropriate tempo. I will need to make a different sound, because I'm not liking how the steps sound as it is


For day 643 of coding, I have attempted to put a sound effect to the player's steps. Right now it's not playing very frequently, so I'll have to look into it later



Hi Gamjolt Community !
I'm the creator of " The Last night " on Steam . Would you be interested in a masterclass on the creation of a point and click horror game, from character creation and music to game development ?
See you soon,
TheGrungeStudios :)

TONIGHT 6 PM ET
Live on YT
ft. @NoahNCopeland & Garrulous64
Its going to be so much fun!!!!
https://www.youtube.com/live/LnGFow40qi0



For day 642 of coding, I have applied the sound effect to the other objects to see how that goes


HELLO EVERYONE I CREAT NEW GAME
name= GAME STARS
ПРИВЕТ ВСЕМ Я ЗДЕЛАЛ НОВУЮ ИГРУ
GAME STARS ОЧ КРУТАЯ


For day 641 of coding; I've noticed that after going down the stairs, the object continues moving. I have corrected this so that it's properly reset