General in GameMaker

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Sneek Peek of the Undertale Green introduction!


MASK... thing ? idk it just look's cool 
also, in case any of you are looking for artist's to commission consider supporting Sawsk by commissioning him 
HERE
https://x.com/FireyFlamingKid/status/1849322991546769570

Loading...For 652 of coding, I have adjusted the text spacing to fit based on which viewpoint is used

Loading...For 651 of coding, I tried to implement code to change the font size based on the view size. It did not work how I imagined

Loading...For day 650 of coding; I have the count be placed below the mini-map, or the corner if no map is present
Idea time:
What if in FAUXTALE, each enemy has a Type A and a Type B with different lines of dialogue and attacks?
This could help the game’s replayability and overall make it more fun to play.
What do you think?
FOLLOW FAUXTALE
 9 votes Voting finished

Loading...Peaceful roaming in the woods

Loading...For day 649 of coding, I have put a counter for how many moving objects there are (not including the one in the starting room)











