General in GameMaker

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Loading...Goodbye, 2024!
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Loading...For day 725 of coding, I've been looking into how to use 32 x 32 tree wall tiles into a randomly generated grid of 16 x 16 cells. I've also been pondering if it would be better to just generate the trees as objects instead

Loading...For day 724 of coding, I am currently working on reworking the random area generation. Nothing to show on that end, but I have also included more debug info that shows the player's x and y cell position
cell size is currently 16 x 16 pixels
Hello. It is officially time to reclaim myself and fully commit to a game. I am in the process of hiring people for a game called Liminality VR, and I'm making this post in hopes someone would like to join. There is a possible payment in the future.

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Almost sold out thanks to you! 🔥 Don’t miss out! 🎮
#pixelart #ドット絵 #retrogaming #gamemaker #gamedev #arcade #ps5 #nintendoswitch #1 #16bit #art

Loading...part of the final attack 🥔
(unfinished)
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Loading...Sonic. EXE? What you mean can just come on?

Loading...For day 723 of coding, I have added the player's x and y positions to the debug information on display. This will help in case of strange movement to fix
DevLog#1 Testing the Neighbors AI so far... (HelloMyNeighbor)https://youtu.be/9fsaCFUPpn0
https://youtu.be/9fsaCFUPpn0
https://youtu.be/9fsaCFUPpn0
https://youtu.be/9fsaCFUPpn0

















