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HAPPY NEW YEAR EVERYONE 🥔🥔🥔

2025 about to be epic 🔥🥔🔥

definitely not gonna regret saying that 🥔

oh and sp!dusttale is finished, now am trying to upload it witch will probably take 3 to 4 days 🥔

cz again, my internet is shit

soooo patience!

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For day 726 of coding, I was doing a bit of math to determine what formula to use when placing the 32x32 tiles on the grid of 16x16 cells. I haven't figured out the formula yet, but I think I'm getting close

In the FAUXTALE winter devlog, I mentioned a planned release of an update to FAUXTALE on January 1st. However, for numerous reasons, I have decided to wait on releasing it until an undecided date.

I hope you can understand my decision.

i technicaly have enough knowledge to make things like calculators or simple AI machines in minecraft, so am like "damn, turns out am smart" but then i proceed to get a 3/20 in a math test

life be doing a great job at keeping my ego in check 🥔

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Goodbye, 2024!

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For day 725 of coding, I've been looking into how to use 32 x 32 tree wall tiles into a randomly generated grid of 16 x 16 cells. I've also been pondering if it would be better to just generate the trees as objects instead

do it

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It's been quite a while...

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For day 724 of coding, I am currently working on reworking the random area generation. Nothing to show on that end, but I have also included more debug info that shows the player's x and y cell position

cell size is currently 16 x 16 pixels

Hello. It is officially time to reclaim myself and fully commit to a game. I am in the process of hiring people for a game called Liminality VR, and I'm making this post in hopes someone would like to join. There is a possible payment in the future.