General in GameMaker

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For day 752 of coding, I think I got it to where the exits will spawn further away from each other

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Enemy Attacking Test

#gamedev

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Sprite 6 for Player Test

#pixelart

The Awesome developers from "The RTS dev Saloon" made a collab B2B Marketing and I am happy to write a case study about it.

Enjoy: https://16bitnights.com/b2b-marketing-collab/?_thumbnail_id=513

#gamedevs #indiedev

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For day 751, I made the exit placements more random. Now I need to find a way to not have them so close to each other sometimes

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And the journey begins...

Follow Ayasa's path for more
#Horror #Platformer #Gaming #FollowFriday

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For day 750 of coding, I have put in some code to randomize the possible placements. I may need to adjust as I cannot immediately tell if the randomization is working

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For day 749 of coding, I have fixed the looping issue

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Hey, i'm cooking games.

I hope you like it.
Lol, it's like megaman, but with the rol of dark souls, and the main character have a mecha arm, 'cause i think it is cool af :3

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Exploring the city's ruins...

#WishlistWednesday #Gaming #GameDev