General in GameMaker



For day 753, I made sure that the room number tracker goes up with each pathway traversal. The count will reset upon leaving the maze


For day 752 of coding, I think I got it to where the exits will spawn further away from each other


Sprite 6 for Player Test

The Awesome developers from "The RTS dev Saloon" made a collab B2B Marketing and I am happy to write a case study about it.
Enjoy: https://16bitnights.com/b2b-marketing-collab/?_thumbnail_id=513


For day 751, I made the exit placements more random. Now I need to find a way to not have them so close to each other sometimes


And the journey begins...
Follow Ayasa's path for more
#Horror #Platformer #Gaming #FollowFriday


For day 750 of coding, I have put in some code to randomize the possible placements. I may need to adjust as I cannot immediately tell if the randomization is working


For day 749 of coding, I have fixed the looping issue