All Posts in GameMaker Studio 2



For day 473 of coding, the mouse can now highlight one of the other two choices and leave only one highlighted among all the choices


For day 472 of coding, I have started building the means for mouse interactivity. So far, the numbers become highlighted based on mouse position


For day 471 of coding, I made an option to change the cursor appearance


For day 470 of coding, I made it to where the cursor lights up whenever the left mouse button is held down


For day 469, I made a cursor sprite for the game. The design may be subject to change as I think of better designs for it


For day 468 of coding, I have fixed the display results for the split hand. The problem was caused by the current checks that determine what is displayed. I made those checks simpler by just using a flag for a split game rather than checking states


For day 467 of coding, I have fixed the scoreboard. Now I need to later fix the results display for the split hand


For day 466 of coding, I have applied the dealer's draw flip to the split game
The scoreboard is acting a bit funny right now, but I'll have that addressed later


For day 465 of coding, I have applied the card flipping to both of the player's split hands


For day 464 of coding; after a bit of time, I have applied card flipping to the start of the player's split hand