All Posts in GameMaker Studio 2

Share your creations!
Loading...

For day 473 of coding, the mouse can now highlight one of the other two choices and leave only one highlighted among all the choices

Loading...

For day 472 of coding, I have started building the means for mouse interactivity. So far, the numbers become highlighted based on mouse position

Loading...

For day 471 of coding, I made an option to change the cursor appearance

Loading...

For day 470 of coding, I made it to where the cursor lights up whenever the left mouse button is held down

Loading...

For day 469, I made a cursor sprite for the game. The design may be subject to change as I think of better designs for it

Loading...

For day 468 of coding, I have fixed the display results for the split hand. The problem was caused by the current checks that determine what is displayed. I made those checks simpler by just using a flag for a split game rather than checking states

Loading...

For day 467 of coding, I have fixed the scoreboard. Now I need to later fix the results display for the split hand

Loading...

For day 466 of coding, I have applied the dealer's draw flip to the split game

The scoreboard is acting a bit funny right now, but I'll have that addressed later

Loading...

For day 465 of coding, I have applied the card flipping to both of the player's split hands

Loading...

For day 464 of coding; after a bit of time, I have applied card flipping to the start of the player's split hand