All Posts in GameMaker Studio 2



For day 771 of coding, I have fixed some of the states to ensure the player doesn't get locked in place afterwards


For day 770 of coding, I have completed the state for using the hoe. Animation is not quite finished yet, but glad to see it working


For day 769 of coding, I am making progress on the animation; and I've also started making a new state that will have the animation play


For day 768 of coding, I am current working on animation to use different tools. I will show each one as they are completed


For day 767 of coding, I've now enabled the sprite walk animation for the four cardinal directions


For day 766 of coding, I've started making changes to allow for a new sprite for the player character
character sprite is from the "Legend of Zink" asset pack by Balloon Cart


For day 765 of coding, I made another tree that will take more hits to chop down. I will later need to put in animation, or some other way to indicate that the tree is being hit


For day 764 of coding, I have fixed the issue with how the tree resource is drawn


For day 763 of coding, I am making progress on correcting the tree spawn; but there is still some work that needs to be done


For day 762 of coding, I have redesigned the tree resource and included it in the resource spawning code. I do need to refine the code to prevent overlapping, and also improve detection