All Posts in GameMaker Studio 2



For day 814 of coding; I have the detection showing in the right grid placement now, but it now appears that the center mark isn't centered


For day 812 of coding, I made a new detection area for directly in front of the player as represented by the red circle

After making some very stressful and difficult changes, I have to reveal a very small tip of the iceberg of my new game, more unique than the others in my collection.


For day 811 of coding, I have adjusted the targeting of object interaction. It looks like I will need to put in a separate means of object detect that isn't grid based


For day 810 of coding, I had a target point drawn as a circle to help see where I need to adjust


For day 809 of coding, I was working on cutting down on any unnecessary code when I noticed that I will need to adjust the range of object interactions


For 808 of coding, I managed to shorten part of the resource distribution code for better read times


For day 807 of coding; it looks like I'm successful in having the resources spawn closer to the entrance, but not in front


For day 806 of coding; I'm working on a way to have resources spawn closer to the entrance, but not in front of it


For day 805 of coding, I made sure that none of the objects spawn in a spot that blocks the player's entry