general in GameMaker Studio 2



For day 765 of coding, I made another tree that will take more hits to chop down. I will later need to put in animation, or some other way to indicate that the tree is being hit


For day 764 of coding, I have fixed the issue with how the tree resource is drawn


For day 763 of coding, I am making progress on correcting the tree spawn; but there is still some work that needs to be done


For day 762 of coding, I have redesigned the tree resource and included it in the resource spawning code. I do need to refine the code to prevent overlapping, and also improve detection


For day 760 of coding, I've applied the fixed direction to the exit as well


For day 759 of coding, I made it to where the player will go in a fixed direction upon going further in the maze. Tis is to avoid getting trapped in the trees once in the next room


For day 758 of coding, I have put in a code that stops the rock spawning early if it starts to go into an endless loop


For day 757 of coding, I have gotten to rocks to spawn in more random spaces


For day 756 of coding, I have manage to have the rocks not overlap each other when they spawn


For day 755 of coding, I have rocks spawning in now. I will need to adjust to have them spawn in the right spots, and not have them cluttered together