general in GameMaker Studio 2



For day 857 of coding, I am working on a sprite for the exits. I will need to make adjustments for it to work as intended


For day 856 of coding, I have put in a fail-safe for the objects that will have them self-destruct if spawned on a wall. It looks like it's working so far


For day day 855 of coding, I tried having the code that flags the sections as walls run twice to catch any stragglers. It did not work


For day 854 of coding, I have found out why the small rocks are appearing in the wall. It looks like the area they appear in are flagged as floor when they should be walls. I'll now need to figure out how to fix it


For day 853 of coding, I refined the code some. Now it seems that some rocks are sometimes placed at the map's border


For day 852 of coding, I tried putting in another condition to ensure that the objects don't spawn in the walls. I think that it works most times, but needs further testing


For day 851 of coding, I have found and removed an unwanted local variable from the object spawning code


For day 850 of coding, I have applied the flag checking arrays to the small object. It seems to have greatly reduced the chance of one appearing in the walls


For day 849 of coding, it looks like the issue with the large objects appearing in the walls have been fixed. Now to apply the same for the small objects


For day 848 of coding, I have put in another check to speed up the loading. I think it's working some, but some of them now appears in the walls sometimes