fangames in Mega Man

Share your MEGA-Creations

Full game released before Mega Man X Corrupted as I promised. Please enjoy and report errors and glitches.

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It's my birthday! But the present is for all of you.

Enemy objects now explode into parts, similar to some other Mega Man titles.

#gamedev #UnrealEngine #megaman

I Made New Mega Man Fangame Called Mega Man VS YouTubers (DEMO VERSION)

This won't view correctly here as an embedded video, so check this out on YouTube!

GameBoy Filter - Unreal Engine 5

https://youtu.be/1Qd9mhLW1uo

https://youtu.be/1Qd9mhLW1uo
https://youtu.be/1Qd9mhLW1uo
https://youtu.be/1Qd9mhLW1uo
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Need a short break from horror game development, so I'm currently working on learning the fundamentals behind some of my favorite games ever made, the Mega Man Legends games. Got the basic movement and locking on down, shooting next.

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How do y'all feel about scanlines?

Automatic scaling and swapping Retro Camera properties on the fly.

I hope I can show that #UnrealEngine5 can do good Retro 2D too! #gamedev #megaman #unrealengine

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WIP basic pickup item. Reacts to environment and can even ride the conveyors! #gamedev #unrealengine
We made this on stream last night.

GOOD NEWS!! Health Update + Mega Man the Rulers of Space Update
(Clipped from last night's live stream.)
https://youtu.be/XQeJd_Po42w

https://youtu.be/XQeJd_Po42w
https://youtu.be/XQeJd_Po42w
https://youtu.be/XQeJd_Po42w

Live Health Update Stream *tomorrow* on YouTube & Twitch at 8PM EST

AND discussing the future of Mega Man the Rulers of Space. #MegaManRS

Subscribe to get ready 👇

https://youtube.com/@marcdwyz

https://www.twitch.tv/marcdwyz/home

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Testing new Sprite palette features and optimizations in Mega Man RS. Real time palette cycling for many objects in #UnrealEngine5. 🌈

#megaman #gamedev #unrealengine #pixelart