fangames in Mega Man

Share your MEGA-Creations
Loading...

Experimenting with Screen Shake and vibration causing Mega Man to loose some footing.

#gamedev #unrealengine #unrealengine5 #megaman

Hey yall so I'm gonna do an update to the game now i don't when I'm gonna finish it but its in development right now so i would like feedback on the on the game so i can improve the game with this new update.

Loading...

We've changed the target platform to MS-DOS. This cannot be undone. #gamedev

Loading...

Slide Brake by reversing direction, like many Mega Man games, but also PRESS UP to Slide Brake without changing direction! #gamedev #UnrealEngine5 #MegaMan

Loading...

Sometimes it be like that... (I hate Unreal physics) #gamedev #unrealengine

I finished the intro stage. I'm working on the 8 Maverick stages.

Loading...

Sometimes it's just cool to put the game in slowmo and see what it looks like.

#UnrealEngine #gamedev #MegaMan

(60fps video link in replies)

Rulers of Space is SO CLOSE to a stable locked 240fps 1080p on SteamDeck. I think it's a realistic performance target at this point. 💪

#UnrealEngine5 #gamedev #megaman #steamdeck

Preil in Mega Man? (ROM Hacking)

Loading...

Hit Flash, with bonus Hit Stop on charged attacks! 💥

(Also trying a new video format to help with GameJolt's apparent 30fps max video quality. Hope it comes out OK.)
#UnrealEngine5 #megaman